Wizart DCC Platform
for Blender Pipeline
missing piece for your heavy blender workflows
Open Source*
We are working hard to make the product available as open-source project. Open-source is safer for your company since you can fix and debug it yourself.
Cross Platform
We support Windows, Linux and Mac OS.
USD editing
Wizart DCC supports industry standard manipulators that authors USDXform attributes. Supported features like various snapping modes and edit pivot. You can group, duplicate and rename prims. We draw visual locators for USDLux and UsdCamera prim types, that you could be often missing in usdview.

USD Live Share
Using the Live Share function, we can use rich Blender modeling and sculpting toolset to send live edits between Blender and Wizart DCC processes.

WGEN
Wgen is node-based hair system with support of industry standard OSL . OSL networks allow you procedurally change curves shape or change hair color using textures. Using included toolset for sculpting the hair, an artist can create any haircut for your character.

Shading
Node Editor allow you to modify any USDShade network for any target renderer in market, including HdCycles.

Lighting
Scenelib is a powerful node-based system for procedural scene description right-before render. Lighting artists can visually create a sequence or shot lighting using the SceneLib node graph. The resulting scenegraph data could be rendered using Blender Cycles.

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