Wizart DCC Platform
for Blender Pipeline

missing piece for your heavy blender workflows

Open Source

Open Source*

We are working hard to make the product available as open-source project. Open-source is safer for your company since you can fix and debug it yourself.

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Linux Logo
Apple Logo

Cross Platform

We support Windows and Linux. Mac version is in development. No special hardware is required.

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Free

It's free for commercial work. Free to use on the render farm. Free to use in the cloud.

USD editing

Wizart DCC supports industry standard manipulators that authors USDXform attributes. Supported features like various snapping modes and edit pivot. You can group, duplicate and rename prims. We draw visual locators for USDLux and UsdCamera prim types, that you could be often missing in usdview.

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In development

USD Live Share

Using the Live Share function, we can use rich Blender modeling and sculpting toolset to send live edits between Blender and Wizart DCC processes.

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Open Source Hair System

WGEN

Wgen is node-based hair system with support of industry standard OSL . OSL networks allow you procedurally change curves shape or change hair color using textures. Using included toolset for sculpting the hair, an artist can create any haircut for your character.

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In development

Shading

Node Editor allow you to modify any USDShade network for any target renderer in market, including HdCycles.

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In development

Lighting

Scenelib is a powerful node-based system for procedural scene description right-before render. Lighting artists can visually create a sequence or shot lighting using the SceneLib node graph. The resulting scenegraph data could be rendered using Blender Cycles.

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